C# Game Server
Self develop project - server
Project Showcase
As a personal project, I developed a dedicated game server in C# from scratch, drawing on my professional experience from my first job in game development. This initiative allowed me to deepen my expertise in networking fundamentals, including TCP and UDP protocols, socket programming, and low-level packet handling. Through implementing efficient sending, receiving, and processing of network packets, I gained a comprehensive understanding of real-time multiplayer server architecture and client-server communication.This project not only reinforced my foundational networking knowledge but also strengthened my ability to design robust, scalable server solutions for custom games.